Drawing as a tool for CG.

The more I draw the more ways I find it helps me with the CG side of things, I’m working on a personal test animation in my spare time recently and needed to figure out some scenery ideas for it. Usually I’d rough out some rough models right inside Maya but in this case I just took a screen shot of my existing scene and brought it into Clip Studio and drew over it. I found that made it much easier to quickly iterate on a few different ideas until I found something I liked. I then blocked that out back in Maya much more quickly using the drawing as a reference.
toomanyheroeslayoutidea