HorgoSculpt – Cached Animation Correction Tool

I was inspired by the Chronosculpt demo videos and wanted to create a similar tool that would work right inside Maya without having to use another app and this is the result. Using this tool individual frames or a range of frames of an Alembic or Maya cache can be fixed quickly or I can make an overall modification to the model for the entire cache. This could also be used on cached cloth simulations to fix bad frames or intersections etc.