I’ve been thinking recently about better ways of doing multiple-limb smear frames in CG. Most of the solutions I’ve seen involve modding a rig to give it extra limbs which I don’t think is ideal as it makes the rig slower, gives the animator more controllers to keep track of and is generally a little tedious to work with. So this is my first pass at a different approach. It takes very minimal setup and works on any rig. If it feels kind of similar to my ghost tool.. it should! It’s based on similar concepts.. Still very much a WIP at the moment but I think it has some promise..