A little behind-the-scenes shot from the Table Manners piece.
This was the final pass I did on the planning stage for the Table Manners short. I animated it in TV Paint. The animation is very basic, it was just a way for the director and I to nail down the basic timing for the actions before going into 3D.
This is the result of a very fun job I did for O-Motion in the UK.
I did all of the 3D animation and rigging and also the fluid simulation for the Champagne and soup.
The full credits are :
Directed by: Oliver Hayes
Character design: Ben Mantle
Rigging and 3D animation: Brian Horgan
3d Modelling: Jacob Einsinger
Texturing: Jacob Einsinger and Oliver Hayes
Compositing and 2D animation: Oliver Hayes
Music and sfx: Sanj Sen (Ropey Sound)
Most videos on animation tell you what you should do to make nice animation. This video does the opposite.
I needed a test character to brush up on the animation workflow between Maya and the latest version of the Unity game engine so I made this fun little guy. I modeled, uv mapped, textured, rigged and animated 3 simple cycles in about 2 hours total. Tools used were ZBrush, Headus UV Layout and Maya.
Greetings! Welcome to my new blog where I’ll be uploading animation, scripts, and general CG-related stuff.
A little about me : I am a freelance animator/rigger based in Ireland. I work with Maya and Cinema 4D as my main applications. I’m also comfortable with After Effects, ZBrush and audio applications like Cubase and Wavelab. I have a background in music but these days my main focus is character animation. As well as working as an animator/rigger I’m also a student of animation, I’m currently taking workshop 5 with online school iAnimate.
As well as the artistic side of animation I have an interest in scripting, I use MEL in Maya and Python in C4D to write tools that help me work faster. Every now and then I share tools I’ve made on my website. You’ll find links to those at the top of the page.