Took delivery of a Samsung Gear VR yesterday, looking forward to exploring new possibilities in animation.
A commercial I worked on with Tiny Inventions a while back, I rigged the cow and props and animated several shots on it.
Another little test of combining character animation with the new mograph tools in Maya 2016 Ext 2.
Learning how to use Disneys’ XGen system in Maya.
Trying out the MASH plugin in Maya 2016 Ext2 for a simple character effect. In this set up Blurp’s body is a mesh Falloff object set to ‘add’ mode so the bricks he squashes stay squished..