A second test of my bhMultiples script, still exploring the workflow and how best to use it. After doing this one I have a list of options I want to add to the tool now to make it faster and easier to use.
The rig I’m using here by the way is the great new Marty rig from iAnimate.net.
Monthly Archives: February 2016
bhGhost 1.27 – Hide on Playback
A new update for bhGhost, which takes advantage of a new feature in Maya 2016 which will give better performance when ghosting heavy geometry.
Between Times
Really great clients of mine, Tiny Inventions, have released a really nice short.
I did the rigging for the characters for this in C4D. It was an interesting job as the faces were 2d images animated in a stop-motion kind of way that were rigged to follow the 3d characters. The short is a hybrid of CG and photographed sets and models.